
While an upgrade to Unreal Engine 5 would have made it even better in some aspects, there isn’t anything lacking in Atomic Heart’s presentation as it stands. As such, the developer has gone with Epic’s Unreal Engine 4 for this game and is the all the better for it.

To that end, we present a complete graphics analysis for Atomic Heart.Īs mentioned previously, Mundfish is a small independent studio and Atomic Heart being its debut project – building an in-house engine from scratch doesn’t make any real sense. On top of having some whacky art direction and fantastic gameplay, Atomic Heart is also a game that doesn’t fail to impress on a visual level as well.Ītomic Heart is also Mundfish’s debut title, and the rather talented team of developers has done a fantastic job with this project which has a level of fidelity on par with most AAA games. The game does include DLSS support which will further increase the overall performance thanks to its upscaling techniques.Ītomic Heart is set to launch on 21 February 2023 for PS5, PS4, Xbox One, Xbox Series X/S and PC.Developer Mundfish really wowed us gamers with the first glimpse of Atomic Heart, a game that’s as much of its own thing as it is a thunderous throwback to immersive sim classics.

Of course, if you have better hardware than the above, say a 40-series GPU, you’ll be able to take advantage of higher frame rates. Here are the official PC system requirements for Atomic Heart. If you’re looking at the middle ground, Mundfish recommends a GTX 1080 for High and an RTX 2070 for Ultra. The highest 4K Ultra settings require an RTX 3080 or Radeon RX 6800. When it comes to the Atomic Heart PC system requirements, you’ll be able to play the game with any modern GPU. However, Mundfish states that this one mode is the best way to experience Atomic Heart and has been optimized to get the most out of your console. This means that across all consoles, you’ll get one graphics mode without the option to tweak it.

On Xbox Series S, the game will run at 1080p 60FPS with the same graphical mode that features a dynamic resolution scaling technique.
